Practical Research on Virtual Reality and Augmented Reality Technology in Min Cultural Heritage Digital IP Character Design Innovation
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05 feb 2025
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Publicado en línea: 05 feb 2025
Recibido: 15 sept 2024
Aceptado: 30 dic 2024
DOI: https://doi.org/10.2478/amns-2025-0045
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© 2025 Honglin Li et al., published by Sciendo
This work is licensed under the Creative Commons Attribution 4.0 International License.
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The results of different models in two data sets
Methods | CelebA | Anime Face | ||
---|---|---|---|---|
FID↓ | IS↑ | FID↓ | IS↑ | |
ProGAN | 7.04 | 3.64 | 9.8 | 5.61 |
StyleGAN | 4.24 | 3.77 | 12.07 | 6.73 |
WGAN | 11.39 | — | 10.52 | 4.22 |
TransGAN-XL | 13.57 | 2.87 | 8.71 | 7.19 |
LAFITE |