Practical Research on Virtual Reality and Augmented Reality Technology in Min Cultural Heritage Digital IP Character Design Innovation
and
Feb 05, 2025
About this article
Published Online: Feb 05, 2025
Received: Sep 15, 2024
Accepted: Dec 30, 2024
DOI: https://doi.org/10.2478/amns-2025-0045
Keywords
© 2025 Honglin Li et al., published by Sciendo
This work is licensed under the Creative Commons Attribution 4.0 International License.
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The results of different models in two data sets
| Methods | CelebA | Anime Face | ||
|---|---|---|---|---|
| FID↓ | IS↑ | FID↓ | IS↑ | |
| ProGAN | 7.04 | 3.64 | 9.8 | 5.61 |
| StyleGAN | 4.24 | 3.77 | 12.07 | 6.73 |
| WGAN | 11.39 | — | 10.52 | 4.22 |
| TransGAN-XL | 13.57 | 2.87 | 8.71 | 7.19 |
| LAFITE | ||||
