Research and Practice of Reconstructing Traditional Non-legacy Clothing Patterns Based on Computer Graphics Technology
and
Mar 19, 2025
About this article
Published Online: Mar 19, 2025
Received: Oct 24, 2024
Accepted: Feb 18, 2025
DOI: https://doi.org/10.2478/amns-2025-0406
Keywords
© 2025 Xiaoxuan Nie et al., published by Sciendo
This work is licensed under the Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.
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The mean of satisfaction of the garment
| / | N | Minimum value | Maximum value | Mean | SD |
|---|---|---|---|---|---|
| 1.The design of the garment is fashionable | 185 | 1 | 7 | 5.562 | 1.264 |
| 2.The design of the garment is interactive | 185 | 3 | 7 | 6.065 | 1.038 |
| 3.The design of the unlicted clothing is aesthetic | 185 | 2 | 7 | 6.065 | 0.963 |
| 4.General evaluation of the design of non-reprinted clothing | 185 | 2 | 7 | 6.065 | 0.936 |
| 5.The price is located within 300 yuan | 185 | 1 | 7 | 5.978 | 1.147 |
| 6.The price is located within 700 yuan | 185 | 1 | 7 | 4.359 | 1.758 |
| Valid case number | 185 |
The user is descriptive statistics of non-relicted clothing
| / | N | Minimum value | Maximum value | Mean value | Standard deviation |
|---|---|---|---|---|---|
| Appearance experience | 185 | 1.358 | 5 | 3.345 | 1.026 |
| Dress experience | 185 | 1.356 | 5 | 3.248 | 0.975 |
| Emotional experience | 185 | 1.352 | 5 | 3.485 | 0.975 |
| Quality experience | 185 | 1.356 | 5 | 3.321 | 1.065 |
