The application of digital media art in film and television animation based on three-dimensional interactive technology
09 set 2023
INFORMAZIONI SU QUESTO ARTICOLO
Pubblicato online: 09 set 2023
Ricevuto: 28 ott 2022
Accettato: 20 mar 2022
DOI: https://doi.org/10.2478/amns.2023.2.00313
Parole chiave
© 2023 Yang Gao, published by Sciendo
This work is licensed under the Creative Commons Attribution 4.0 International License.
Gao, Yang
College of Computer and Artificial Intelligence, Zhengzhou University of Economics and BusinessZhengzhou, China
Namseoul UniversityCheonan, Korea