This work is licensed under the Creative Commons Attribution 4.0 International License.
Anthes, C., García-Hernández, R. J., Wiedemann, M., & Kranzlmüller, D. (2016, March). State of the art of virtual reality technology. In 2016 IEEE aerospace conference (pp. 1-19). IEEE.Search in Google Scholar
He, Z., Sui, X., Zhao, Y., CAO, L., & JIN, G. (2018). The development trend of virtual reality and augmented reality technology based on holographic optics. Science & Technology Review, 36(9), 8-17.Search in Google Scholar
Farra, S., Miller, E. T., Hodgson, E., Cosgrove, E., Brady, W., Gneuhs, M., & Baute, B. (2016). Storyboard development for virtual reality simulation. Clinical Simulation in Nursing, 12(9), 392-399.Search in Google Scholar
Ambrosio, A. P., & Fidalgo, M. I. R. (2020). Past, present and future of Virtual Reality: Analysis of its technological variables and definitions. Culture & History Digital Journal, 9(1), e010-e010.Search in Google Scholar
Schiavoni, F. L., & Gonçalves, L. L. (2017, November). From virtual reality to digital arts with mosaicode. In 2017 19th symposium on virtual and augmented reality (SVR) (pp. 200-206). IEEE.Search in Google Scholar
Huang, L., & Xu, H. (2024). Digital Media Art Creation and Expression Modelling Based on Virtual Reality Technology. Journal of Electrical Systems, 20(7s), 3105-3117.Search in Google Scholar
Ye, W., & Li, Y. (2022). Design and research of digital media art display based on virtual reality and augmented reality. Mobile Information Systems, 2022(1), 6606885.Search in Google Scholar
Serkova, V. (2020, September). The digital reality: Artistic choice. In IOP Conference Series: Materials Science and Engineering (Vol. 940, No. 1, p. 012154). IOP Publishing.Search in Google Scholar
Hutson, J., & Olsen, T. (2022). Virtual reality and art history: A case study of digital humanities and immersive learning environments. Journal of Higher Education Theory and Practice, 22(2).Search in Google Scholar
Bylieva, D. (2022). Artistic virtual reality. In Technology, Innovation and Creativity in Digital Society: XXI Professional Culture of the Specialist of the Future (pp. 462-473). Springer International Publishing.Search in Google Scholar
Fleming, R. W. (2014). Visual perception of materials and their properties. Vision research, 94, 62-75.Search in Google Scholar
Yang, J., Wang, C., Jiang, B., Song, H., & Meng, Q. (2020). Visual perception enabled industry intelligence: state of the art, challenges and prospects. IEEE Transactions on Industrial Informatics, 17(3), 2204-2219.Search in Google Scholar
Dijkstra, N., Bosch, S. E., & van Gerven, M. A. (2019). Shared neural mechanisms of visual perception and imagery. Trends in cognitive sciences, 23(5), 423-434.Search in Google Scholar
Han, X., Xu, Z., Wu, W., Liu, X., Yan, P., & Pan, C. (2020). Recent progress in optoelectronic synapses for artificial visual‐perception system. Small Structures, 1(3), 2000029.Search in Google Scholar
Gibbs, J. K., Gillies, M., & Pan, X. (2022). A comparison of the effects of haptic and visual feedback on presence in virtual reality. International Journal of Human-Computer Studies, 157, 102717.Search in Google Scholar
Gerschütz, B., Fechter, M., Schleich, B., & Wartzack, S. (2019, July). A review of requirements and approaches for realistic visual perception in virtual reality. In Proceedings of the Design Society: International Conference on Engineering Design (Vol. 1, No. 1, pp. 1893-1902). Cambridge University Press.Search in Google Scholar
Zhdanov, A. D., Zhdanov, D. D., Bogdanov, N. N., Potemin, I. S., Galaktionov, V. A., & Sorokin, M. I. (2019). Discomfort of visual perception in virtual and mixed reality systems. Programming and Computer Software, 45, 147-155.Search in Google Scholar
Buckley, J., Phelan, J., Seery, N., & Canty, D. (2016). Assessing visual perception in virtual reality environments. In IMC33-33rd International Manufacturing Conference.. University of Limerick.Search in Google Scholar
Fei Wang & Jun Munakata. (2024). Exploring perceived oppressiveness of high-rise window views: A virtual reality assessment of planning measures and visual elements' influence. Journal of Building Engineering110476-110476.Search in Google Scholar
Di Baojun,Hu Qigao,Shen Zhiqiang,Zhang Wei & Wang Chongxu. (2020). Low velocity impact analysis of high-order rectangular FG-CNTRC plates using the weak form QEM. IOP Conference Series: Materials Science and Engineering012097-012097.Search in Google Scholar
Luo Shuyu,Liu Bing,Song Li & Xia Jing. (2024). A Field Study about the Effects of Asymmetric Visual Perception on Lateral Driving Behaviors on Curves. Journal of Transportation Engineering, Part A: Systems(11).Search in Google Scholar