Research on the Design and Application of Virtual Reality Furniture Display Based on Experiential Marketing - Focusing on Children's Room Furniture
und
27. Feb. 2025
Über diesen Artikel
Online veröffentlicht: 27. Feb. 2025
Eingereicht: 28. Sept. 2024
Akzeptiert: 13. Jan. 2025
DOI: https://doi.org/10.2478/amns-2025-0149
Schlüsselwörter
© 2025 Dan Zhou et al., published by Sciendo
This work is licensed under the Creative Commons Attribution 4.0 International License.
Figure 1.

Figure 2.

Figure 3.

Figure 4.

Figure 5.

Figure 6.

Figure 7.

Figure 8.

Figure 9.

Figure 10.

Figure 11.

Five Dimensions of Experiential Marketing
Dimension | Definition |
---|---|
Sensory Experience | Stimulating comprehensive sensory cognition through vision, hearing, touch, taste, and smell |
Emotional Experience | Touching customers' hearts and evoking their emotional resonance |
Cognitive Experience | Guiding them to participate in problem-solving and enjoy the cognitive pleasure brought by innovative thinking |
Behavioral Experience | Interacting with customers and guiding them to practice |
Relational Experience | Closely connecting with customers' personal identities and social belongings, building deep emotional bonds |